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jeff miller
RedRepublik
modeling/texturing


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USA

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October 2004

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16 October 2009

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Cobra Commander
3ds max, Photoshop, ZBrush
August 2009


   
I was upset that they ruined one of my childhood favorites by making a crappy GI Joe movie.I decided to fight back by making an old-school Cobra Commander character. It was modeled in Zbrush and Max, textured in zbrush and photoshop, and rendered in Mental Ray. Now you know, and knowing is half the battle.
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